MEETeUX discusses issues of relevance to the future in the sectors of interaction design and user experience design for the integrated usage of media technology devices (mobile devices, multi-touch tabletops, large surfaces) in multi-device Ecologies.

Media technology offers already a variety of suitable technologies, which conduce as a direct interface for users. Smartphones reached almost completely market penetration. Multi-touch tabletops are well-developed and long enough on the market to be deployed useful. Large surfaces, in form of monitor walls or projections, can be installed cost-effective in significant sizes.
In semi-public spaces, tested interaction designs and user experience concepts are still lacking and make it difficult to apply the technologies easily, for the prospective integrated and for user’s beneficial usage of these devices. MEETeUX will make this possible by designing usage scenarios for the integration of various terminal devices, which shows the usage of multi-device ecologies in semi-public spaces. Therefore, MEETeUX concentrates on the integration of the user’s terminal devices (“Bring Your Own Device”, usually smartphones) in consisting device ecologies. The usage of the own devices allows an adaption to the user’s special needs, thus improving the accessibility. In MEETeUX, selected scenarios, e.g. for the usage of knowledge transfer in a museum, will be implemented and evaluated for a user centered design approach. Museums (especially science centers) want to use advanced technology or rather use them already. Therefore, museums are suitable as exemplary application.
Project results are general guidelines and best practice examples as well as a fully functional prototype for the involvement of the visitor’s own devices (“Bring your own device”) in existing multi-device ecologies for the application example “Knowledge transfer in museums”. 


 January 2017 – December 2019
Funding: Austrian Ministry for Transport, Innovation and Technology under the initiative "COIN structure"


Niederer, C., K. Blumenstein, M. Wagner, S. Emrich, and W. Aigner, "Visualizing Text Data in Space and Time to Augment a Political News Broadcast on a Second Screen", 9th International Conference on Information Visualization Theory and Applications (IVAPP 2018), Madeira, SCITEPRESS, 01/2018.
Schönhofer, A., S. Hubner, P. Rashed, W. Aigner, P. Judmaier, and M. Seidl, "ViennAR: User-Centered-Design of a Bring Your Own Device Mobile Application with Augmented Reality", Augmented Reality, Virtual Reality, and Computer Graphics: Springer, pp. 275–291, 2018.
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Blumenstein, K., M. Kaltenbrunner, M. Seidl, L. Breban, N. Thür, and W. Aigner, "Bringing Your Own Device into Multi-device Ecologies - A Technical Concept", Proceedings of the 2017 ACM on Interactive Surfaces and Spaces: ACM, 2017.
Blumenstein, K., B. Leitner, N. Thür, A. Kirchknopf, M. Seidl, and W. Aigner, "LiveVis: Visualizing Results of Second Screen Surveys in Real Time at TV Stages", Workshop Vis in Practice - Visualization Solutions in the Wild, IEEE VIS 2017, Phoenix, Arizona USA, IEEE, 2017.
Niederer, C., S. Größbacher, W. Aigner, P. Judmaier, and M. Seidl, "Comic Experience: Narrative & Collaborative Drawing on a Multi-Touch Table in an Art Museum", Proceedings of the 10th Forum Media Technology 2017, St. Pölten, CEUR-WS, pp. 131-139, 11/2017.
Hack, M., M. Würz, P. Eberhardt, K. Rudisch, G. Strobl, I. Miclaus, S. Ulbel, D. Koller, G. Schmiedl, and K. Blumenstein, "Design-Konzept zur Visualisierung von geopolitischen Daten auf einer Smartwatch", 11. Forschungsforum der Österreichischen Fachhochschulen, Krems, Austria, 2017.
Blumenstein, K., C. Niederer, M. Wagner, W. Pfersmann, M. Seidl, and W. Aigner, "Visualizing Spatial and Time-Oriented Data in a Second Screen Application", Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services: ACM, 2017.

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