Master of Disaster

Simulation Game, where players control city resources and try to prepare for natural disasters.

Master of Disaster is an economic simulation game. In this game, players have the opportunity to rule over a city and develop it further. The city will not only be built and upgraded like in other games, though. There are also natural disasters and the players have to repair the city. The players should become aware of the concrete effects of natural disasters. They have control over the city's resources and can improve the city to prepare it for the next disaster. The goal of this project is to have a finished game, which can also be published. The game is implemented with "Unity 3D" and all the models and interfaces have been made by ourselves.

Short facts

  • Duration: Oct. 2017 to Jan. 2018
  • Category: Project semester 

Project video

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Marlene Dorfinger
Christoph Schnopp
Lukas Felbinger
Christof Föttinger
Samuel Bauer
Paul-Bernhard Biasi